You worked in Lirath Vale's factories or another Domain where technological grafting is common. You operated machinery, installed grafts, or performed maintenance on cybernetic systems. You're comfortable around technology, understand grafts better than most, and bear the scars (literal and metaphorical) of industrial labor.
Skill Proficiencies: Athletics, Intimidation
Tool Proficiencies: Smith's tools or tinker's tools
Languages: One of your choice
Equipment: A set of smith's tools or tinker's tools, common work clothes stained with oil, a small grafted implant (cosmetic or minor utility), safety goggles, and a belt pouch containing 10 gp
Feature: Graft Maintenance
You can repair, adjust, and maintain technological grafts and augmentations. Given 1 hour and access to basic tools, you can repair damaged grafts on yourself or others (restoring lost function, though not hit points unless specified by DM). Additionally, you can identify the quality, origin, and approximate power of a graft by examining it. You have contacts among grafters, mechanics, and laborers in industrial Domains who can provide services, information, or shelter.
Suggested Characteristics
Grafted laborers are typically working-class individuals who understand machinery and industry. They're practical, often cynical, and have seen the costs of progress firsthand.
Personality Traits (d8):
1. I wipe my hands on my clothes constantly, even when they're clean.
2. I speak bluntly and have little patience for pretension.
3. I'm proud of my grafts and show them off.
4. I have chronic pain from old injuries.
5. I assess everyone's grafts automatically.
6. I'm most comfortable around machines.
7. I tell stories about factory accidents as warnings.
8. I collect spare parts obsessively.
Ideals (d6):
1. Labor: Honest work builds the world. (Good)
2. Progress: Technology improves lives, despite the costs. (Neutral)
3. Solidarity: Workers must stand together against exploitation. (Lawful)
4. Improvement: I'll keep upgrading until I'm perfect. (Any)
5. Pragmatism: Grafts are tools, nothing more. (Neutral)
6. Revolution: The factories must be seized by the workers. (Chaotic)
Bonds (d6):
1. My coworkers are my family; I'd die for them.
2. I'm saving money to get a specific high-end graft.
3. I lost someone to a factory accident and want justice.
4. I created or modified a graft I'm proud of.
5. I owe a debt to the person who gave me my first graft.
6. I'm organizing workers to demand better conditions.
Flaws (d6):
1. I'm reckless with my body—more grafts can fix anything.
2. I resent people who've never done hard labor.
3. I have substance abuse issues from coping with factory life.
4. I stole from my employer and fled before being caught.
5. I caused an accident that injured or killed coworkers.
6. I'm losing my humanity to the grafts and don't care.