Unweave Reality

  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V, S, M (a tangled piece of string)
  • Duration: Instantaneous
  • Classes: Sorcerer, Wizard

You target a 20-foot cube within range and unweave the fabric of reality within it. Each creature in the cube must make an Intelligence saving throw. On a failed save, a creature takes 6d6 force damage and is stunned until the end of your next turn as reality comes apart around it. On a successful save, the creature takes half damage and isn't stunned.

Additionally, all nonmagical objects that aren't being worn or carried in the cube disintegrate into ash.

At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th.