Corrupted Armaments

You've trained with corrupted and Veil-touched weapons. You gain the following benefits:

  • Increase your Strength or Dexterity score by 1, to a maximum of 20.
  • When you wield a corrupted or Veil-touched weapon, you ignore its negative properties or drawbacks.
  • Once per turn, when you hit a creature with a weapon attack using a corrupted weapon, you can force the target to make a Wisdom saving throw (DC = 8 + your proficiency bonus + your Strength or Dexterity modifier). On a failure, the target is frightened of you until the end of your next turn.